﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EVegetable.Common.Constant
{
    public struct MenuLevel
    {
        public const int Level0 = 0;
        public const int Level1 = 1;
        public const int Level2 = 2;
    }

    public enum RoleLevel
    {
        Level0 = 0,
        Level1 = 1,
        Level2 = 2,
    }
}
